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Update Patch v1.15

Bug Fixes

  • Auto-completing tutorial mission fixed.
  • Fixed tier bonus not being set at the start of some turns
  • Fixed tutorial bug where game would hang if player was destroyed
  • Player can no longer be destroyed while warping out (resulted in mission not ending)
  • Jittery artillery reticle fixed
  • Minepod not bouncing off some large targets fixed
  • Camera follow mode (F) will always trigger when pressed
  • Convoy mission tally should now report correct outcomes
  • Fixed a freeze/crash related to completing Convoy mission
  • Fixed truncated weapon descriptions in Fitout
  • Asteroid cloud sprites no longer rotate when in follow mode
  • Removed unintended Steam achievements

Additions

  • Alt key + ability key will recall fighters and salvagers

Changes

  • Tutorial instruction messages now pause gameplay
  • Destroying starbases will diminish enemy surplus resources (amount is based on resource stockpile, number of bases, and base tier)
  • AI has reduced resource capacity
  • Mothership repair and bomber launch abilities consume more resources
  • There is now an upper limit on the number of fleets that can be active during battles
  • Reinforcement timers are longer, with less drastic difference between difficulty
  • Target analysis [TAB] of Assault Cruiser now displays both hull sections
  • Escape can now be used to close Fitout menu
  • Epic game mode shown in system map
  • Game Over message informs about Continue option
  • Main menu Continue option coloured differently
  • Total scrap and components will now remain on screen during mission completion screen
  • Mining facility sections have flashing red lights to help identify what sections remain to be destroyed
  • Minimum requirements reduced to Win7

Known Issues

  • Dx11 video driver issue with specific hardware setup

Apologies for the tutorial issue.
Special thanks to those who helped test these changes.