·Developer post·Original post (opens in a new tab)
Upcoming Patch: Version 1.1
Bug Fixes
- Fixed tier bonus not being set at the start of some turns
- Fixed tutorial bug where game would hang if player was destroyed
- Player can no longer be destroyed while warping out (resulted in mission not ending)
- Jittery artillery reticle fixed
- Minepod not bouncing off some large targets fixed
- Camera follow mode (F) will always trigger when pressed
- Convoy mission tally should now report correct outcomes
- Fixed a freeze/crash related to completing Convoy mission
- Fixed truncated weapon descriptions in Fitout
- Asteroid cloud sprites no longer rotate when in follow mode
- Removed unintended Steam achievements
Changes
- Tutorial instruction messages now pause gameplay
- Destroying starbases will diminish enemy surplus resources (amount is based on resource stockpile, number of bases, and base tier)
- AI has reduced resource capacity
- Mothership repair and bomber launch abilities consume more resources
- There is now an upper limit on the number of fleets that can be active during battles
- Reinforcement timers are longer, with less drastic difference between difficulty
- Target analysis [TAB] of Assault Cruiser now displays both hull sections
- Escape can now be used to close Fitout menu
- Epic game mode shown in system map
- Game Over message informs about Continue option
- Main menu Continue option coloured differently
- Total scrap and components will now remain on screen during mission completion screen
- Mining facility sections have flashing red lights to help identify what sections remain to be destroyed
- Minimum requirements reduced to Win7
Known Issues
- Dx11 video driver issue with specific hardware setup