
Storehouses are now constructable from the town interface. With a low upgrade cost they are an easy way to store large amounts of raw resources.
I've tried many different ways to create a better interface for storing what can end up being a large variety of resources in as small a space as possible. The current solace storage system is an earlier attempt at that, but is much more a mess of buttons than this is I think. A sort by tier and some options may help out a lot as well. It might also be better to go extremely compact and only use colored text in a single line per resource/tier. Please let me know if you think this is better or worse than any other method or if there's anything you'd like added to it.
Unfortunately this will wipe any currently stored resources on gatherers, but this will allow them to gather much more over time.
v 0.3.2j - 2018.10.13
- Storehouse can now be constructed and upgraded
- Fixed the hidden solace population upgrade button
v 0.3.2j2 - 2018.10.14
- Fixed fake storehouses pretending to be constructed on the town interface
- Fixed town building resources not matching with the displayed ingredients
v 0.3.2j3 - 2018.10.14
- Fixed an error with starting new worlds
- Empty storehouse storage rarity will now auto-hide
- Added total stored to storehouse withdraw/deposit details
- Storehouse depositing enabled
v 0.3.2j4 - 2018.10.14
- Fixed town building construction trying to use tier 0 resources beyond tier 0
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is only available to Windows 64-bit users.
