Today I upgraded the map to allow zooming in and out up to 300% and down to 33%. This makes is easier to pin point locations, see the bigger picture, and can also be clicked and dragged for more precise movement now. This required a number of improvements to the way it handles itself, during which I found and repaired a few bugs. To completely repair the resource scanning bugs you may need to revisit an area to allow it to regenerate and repopulate the system with it's data once more.

I've also added two console commands, just because it's late and I haven't made buttons for them yet. /passivespiders will turn on/off spider aggression, meaning the will only fight back when attacked. They won't coming chasing after you on their own (Love you Mom =). The other command /passivemonsters will apply this affect to all monsters, making everything docile unless attacked first. Note that monoloith guards will attempt to help each other. These settings will not yet save with the world, and need to be "reapplied" after loading into a world. Tomorrow they will remember your choices.
I've also added toggles to turn on/off encounters and solaces from the map. My original intent was to add a toggle for solace names on the map, but I didn't quite get to it today.
On top of all that, the loot system was rolling up to 4 pieces of loot for normal mobs unintentionally. I set it up to specify a minimum and maximum amount of drops for each "rank" Normal, Champion, Hero, and Boss (towers with 45 or more rooms can spawn "boss" chests)
I would have preferred to up this to the beta branch first, but it fixes a serious enough problem to warrant an immediate push. Should anything strange crop up I'll patch it up!
v 0.4.4d - 2019.03.04
- Added zoom (mouse wheel) and click-drag to the map
- Fixed a number of resource scanning bugs
- Made loot generation amounts more specific per quality (normal/champion/etc)
- Fixed herbs and vegetables respawning with every load
- Animals now make the same check as monsters to not spawn too close the player and/or any buildings
- Fixed underground solaces showing on the surface map
- Added /passivespiders and /passivemonsters console commands
You may need to restart Steam for the update to begin.
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