
The snow biome now has snowy trees and snow! I'm not happy with the snow really, it's taking up too much performance and it can't keep up with the player moving up and down hills very well. But it's a start. Light and medium rain will switch to light snow if you go high enough, and storms will switch into heavy snow.

Rhinoceroses are now spawning in the desert biome as well. These guys are big enough that they have some problems with the base AI that I'm still hammering out. Their animations are a bit wonky right now, and they tend to get a little too close. They're a little slow on the attacks, but they hit hard!
v 0.2.1b2 - 2018.07.01
- Animals are now spawned within the terrain generation system using biomes
- Wolves and bears are now mountain biome specific
- Pigs are now grass biome specific
- Arctic wolves now spawn in the snow biome
- Added snowy trees to the snow biome
- Rain will now turn into snow at higher elevations (wip)
- Fixed the majority of cases where monsters and animals get stuck near the player, running in spot and not attacking. Still possible if on the edge of two navigation meshes.
- Fixed monsters and animals from not ending their run animation after reaching the player
- Fixed map not redrawing after recentering
- Fixed a bug preventing new character creation on the beta build
- Stopped adding harvest to the hotbar on new characters
Added as b2:
- Fixed new characters being added into old worlds at 0,0,0
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
