Posted a few "patch notes" already, but I didn't take the time to post pictures and explain things over the past few days, so here goes!
First of all, four new mobs are in since the ice golems and rock golems were added. Giant spiders can now be found in the grass biome, though they could be bigger. And giant vipers can now be found in the desert. No new drops for them quite yet.

Crystal Golems and Obsidian Golems can now also be found at the end of each cave as Hero mobs. Crystal Golems drop Crystal Cores and Obsidian Golems drop Obsidian Cores, though the recipes they are used in have not been added yet. These hero mobs will not respawn once they are defeated.

Also added in are paper and town portals. Paper can be crafted easily from timber and town portals can be crafted with paper and a bit of light. These allow you to place a town portal anywhere in the world that will let you travel back to your home solace and back, round trip, but only once. Upon returning to the town portal it will disappear.

Lot's more in the works, but I want to stabilize the current beta build so I can push it live. There are still a few name usage problems, loot not increasing in rarity for champions and heroes, a rare Unity grass error a couple bug reports have shown up recently, and a lingering navmesh management bug when teleporting from one cave system to another. Once these are all squashed, I'll push 0.4.3 live.
Big thanks as always to everyone in Discord posting screenshots and bug reports!
v 0.4.3f - 2019.02.23
- Fixed black patches on cave walls due to a shader error
- Fixed dragging a hotbar button into the inventory throwing an error
- Fixed right-clicking an inventory slot while dragging a hotbar button throwing an error
- Fixed a lingering reference to the last skill being dragged after a failed drag
- Fixed a navmesh management duplicate key error
- Fixed a cave navmesh management duplicate key error
v 0.4.3e4 - 2019.02.23
- Fixed an error when swapping weapons with nothing equipped
- Fixed mountain trees not spawning properly
- Improved cave hero spawn methods
- Cave heroes will no longer respawn once defeated
- Fixed caves no longer going downward
v 0.4.3e3 - 2019.02.22
- Fixed lava caves
- Fixed the rare possibility of caves generating too close to their North/South maximums, creating missing walls
- Fixed an above ground navmesh error during teleportation
- Added Paper
- Added Town Portals
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. This beta version is only available to Windows 64-bit users.
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