Warning to beta players!
There was an error several players ran into with the current beta build even since biome frequency and strength sliders were added in that could cause giant walls to appear. This only happened when a world created before the sliders were implemented was loaded.
The problem was one of several dozen curve keys that are used to calculate terrain biomes and subsequently height. Fixing this means it won't happen again, won't happen on worlds that it was experienced in, and won't happen to any non-beta player. Fixing it however means that any new worlds that were created after the sliders were implemented will be "corrected" resulting in mountains being slightly raised. This will most likely bury any structures that have been built.
To cope with this I have added a
/forceworldupdate
console command that will reposition structures onto the ground. Now that I think about it I'm afraid it will not update town buildings. I will add to the /forceworldupdate command a fix for townbuildings as I want that in the update function anyway. Sorry for the beta woes!
v 0.3.3g - 2018.11.06
- Implemented item language files
- Fixed world saves of older versions interrupting loading the world list
- Added a check to prevent an error during reloading of terraformed areas, pending complete repair
- Fixed a rare chat interface error
- Fixed a rare in-game menu error
- Fixed a beta only "massive wall" bug
- Added /forceworldupdate command
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta. The beta is only available to Windows 64-bit users.
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