Fellow adventurers! I was trying to wrap up the next patch, but it's still got a couple things I need to fix up before publishing. Instead I wanted to give a little update rather than let too many days of silence pass. There is a number of new things coming in most likely tomorrow.

Obelisks have a new model along with a visible attack, albeit quite simple for now. I'll be changing the colors and adding particle effects and attacks based on the different types of obelisks that should be in soon.

The first NPC, the Logger, is making their way in. I'll be honest the males are quite reluctant to put their clothes on, that's one of the things I'm still patching up, but these guys and gals are intended for a number utilities. For starters they will allow us to upgrade our solaces with resource scanning capabilities. Resource scanning will make use of a new map feature to show where rare resource are within scanning range of the solace. The scanning range upgrades are tentatively a radius of 500m, 1,250m, 2,500m, and 4,000m. There will be a specialist for each resource type. Once the logger is in and working well, the rest will be easier to add in.
You can see in the picture a couple of new items I added in for the Logger, a bed, and a woodpile (previously seen with the old towers). Beds are craftable, and both can be picked up and placed.
This week is "golden week" here in Japan, with a string of holidays. I will be out of town Friday and Saturday, so am looking forward to patching tomorrow (Thursday).
Best wishes! And thank you to everyone participating in early access and the ongoing discussions here on the Steam forums and in our discord channel as well.
