Developer postOriginal post (opens in a new tab)

Update 1.11.1.3

Mechabellum's 2nd Anniversary and Season 9 are arriving at the end of September. We expect to begin testing a variety of new Season 9 content on the Public Test Server starting from late next week. Meanwhile, we will continue to roll out minor balance adjustments to the Live Server over the coming weeks to prepare for the upcoming Season 9.

Balance Adjustments

Starter Packs

  • [Crawler & Sabertooth] Player HP modifier -200 → -400

  • [Arclight & Sabertooth] Player HP modifier -200 → -300

  • [Vortex&Sledgehammer] Player HP modifier 0 → +300

  • [Void Eye&Mustang] Player HP modifier +400 → +500

  • [Void Eye&Sledgehammer] Player HP modifier +200 → +300

  • [Vortex&Tarantula] Player HP modifier +300 → +400

  • [Marksman & Tarantula] Player HP modifier +400 → +300

Developer's Note: The adjustments for this update are relatively small, and we expect to make more changes to Starter Packs when Season 9 is released.

Specialist

  • [Giant Specialist] Player HP modifier +100 → 0

Building

  • Increased the spawn frequency of layouts with fewer buildings

Developer's note: Layouts with fewer buildings showed better balance in our stats, so we’ve raised their spawn frequency.

Bugfixes

  • Fixed an issue related to Typhoon's [Field Reassembly]

Feedback & Bug Reports

Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24856572 · public branch

    Steam updated · First observed