Hello everyone,
Sorry this release schedule is super late but I wanted to give this update anyway. The last two weeks I've been super busy with compatibility issues with upgrading to a new version of Unity. As always if anyone runs into bugs that they want fixed, please post on the Steam page or DM me. I know this month has been pretty light on new content but I'm working on a huge patch in the background that will be released next month. Also I know the game was supposed to leave early access this month but I am pushing it back another two months because I really want the next major update to be in the first actual release.
Here is the progress so far this month:
- June 5th - Release 1.2.1a
- Trader added to Outskirts
- Ingot smelter added to Abandoned Mine
- Tons of bug fixes related to raids, new NPCs and locomotion
- Smelting EXP significantly increased
- June 12th - Release 1.2.2a
- Unity Engine upgraded to 2017.4
- Added bank to Outskirts
- Smelting requirements changed
- Tons of bug fixes
Here is what I expect to complete by the end of the month:
- June 19th - Release 1.2.3a
- Players will spawn where they logged out
- Fast travel to Outskirts, Labistre City and Labistre Training Grounds
- Major updates to Labistre Training Grounds
- Tutorial updates
- June 26th-ish (Multiple releases throughout the week possibly)
- This week I will be focusing heavily on bug fixes. There could potentially be multiple patches this week
- Progress on the major combat patch
Thanks all,
John
Email: [email protected]
Twitter: @dettergames
Facebook: https://www.facebook.com/dettergamedesign/
Discord Permalink: https://discord.gg/D59txxt
Blog Post: https://www.dettergamedesign.com/index.php/2018/06/12/release-schedule-june/
