This is a pretty big update, primarily focused around adding extra content - 52 new events should add a lot more variety! There are also two more tracks added to the soundtrack, various UI tweaks and bug fixes. Additionally, you can now name your merchant, while all mercenaries will also have names.
Events
- 42 additional explore events added
- 10 additional road events added
- Trait changes from road events now visualised
Music
- Added 2 additional songs to the game soundtrack
Profile
- Added side traits for resource trading, mission completion and a few event choices
Town Reputation
- Bonus free fighter trips earned when reaching town reputation of 20 and 80
Misc
- Added character create screen to allow players to enter a name for their merchant, will also serve as visual customisation screen down the line
- Added time cost to exploring settlements (6 hours)
- Added randomised names to all mercenaries
- Added detection for large monitors to set resolution down to game maximum rather than use native resolution
- Updates to save games for traits, unique events and tutorial statuses
UI
- Added tooltips for Market Forces indicators on map
- Added message to show game is saving when arriving at settlements
- Fixed XP bar not filling to correct proportions
- UI tweaks on various screens, including empty panels rather than empty space for things like missions, mecenaries
Fixes
- Fixed being unable to take mission when empty mission slot was in the first position
- Fixed issues where Market Events would dry up after a month or two into the game (wasn't resetting them correctly after ending)
