Today's build includes a slight tweak to combat as well as more optimizations.
- Increased the time before momentum is reset in between attacks.
- You no longer immediately lose momentum when missing with an attack. Note missing with an attack still does not increase the momentum bar and does not reset the timer.
- Optimized the following buildings:
- Wooden House
- Stone House
- Storehouse
- Farm
- Hunters Hut
- Stone Wall
- Brewery
I started with the more common buildings but will eventually get to all of them. This should improve performance, especially when you have a larger town.
And, some progress on the Mushroom-man!

