Water
- Water reflections now ripple and distort with the waves instead of looking like a mirror.
- Added shimmering sun and moon reflections across the water.
- Shore waves now roll towards the coast and leave ripples behind.
- Made whitewater brighter, with moving, bubbling foam.
- Replaced repeating surface patterns with highlights that respond to the light.
- Fixed the camera cutting through the water surface.
Underwater
- Improved underwater colours, lighting and the appearance of the surface overhead.
- Added stronger underwater fog to hide distant water edges.
- Added underwater sunbeams and moonlight rays.
- Made light patterns on the seabed shift naturally with the waves and lighting.
Rafts and Sailing
- Updated rowing controls: W/S use both oars, while Q/E use individual oars for tighter turns.
- Added oar animations so they stay attached and follow a proper rowing stroke.
- Rafts now coast after rowing and gradually slow down.
- Restored the raft’s correct sail, including its wind-filled appearance.
- Added bow waves and spreading foam wakes that grow with boat speed.
Building and Terrain
- Stone walls now automatically use the sloped version when placed on a flat slope.
- Use the mouse wheel to reverse a sloped stone wall’s facing.
- Fixed terrain editing beside walls, including choosing valid slope connections from either direction.
- Fixed being pulled back while walking around sloped stone walls.
- Grass now stays visible and adjusts correctly after terrain changes.
- Fixed missing and washed-out textures on sloped walls.
- Fixed sloped walls looking cut off at long distances.
- Lighting and Shadows
- Fixed patchy shadows on furniture indoors.
- Fixed blotchy shadows on uneven ground, especially at lower detail settings.
- Shadows now follow moving rafts correctly.
Performance and Stability
- Reduced loading freezes when entering the world or switching servers.
- Reduced stuttering when digging and reshaping terrain.
- Reduced the performance cost of crowded buildings and furniture.
- Made terrain cheaper to draw while keeping its surface detail.
- Reduced the memory used by world shadows.
- Fixed an issue that could leave the screen blue while the game kept running.
Achievements
- Achievements are working will add new achievements overtime.
