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April Updates from the Liquid Bit Dev Team

Early Spring Killer Queen Black Updates

The Liquid Bit team is on track to satisfy our Q1 Roadmap and meet our Q2 goals! Thanks for your support and reports.

Adam & Brice, Liquid Bit Devs, wanted to share a few notes on this week's deployed updates and what's up for the rest of the month:

  • We reworked the control binding system to make it more clear and accessible.
  • We’ve toned down the particles for kills to make things more performance-friendly.
  • Fixed the bug that caused gold AI to spawn blue and lead to all sorts of funkiness. This also could lead to servers not shutting down and potentially spiking the CPU, which could impact other game sessions' performance. Deployed on 4/5/2021
  • Adjustments were made to mmr distribution for players. Queen allocation slightly decreased and a more balanced distribution among team for gains/losses. Not deployed just yet.
  • Addressed, and continuing to look into, some of the bugs found during the NEW MAP playtest!

That's right, there's a new map around the corner - are you interested in playtesting? It's a Steam exclusive playtest and we'd love to have you in the mix!

Fill out this form and join the fun. Killer Queen Black Spring Playtest 2021.

Thanks for your ongoing support!