Startron v0.170 has been released!
Tweaks & updates
Other lifeforms will now wander around stations and other 3D interiors
Other lifeforms will also make idle conversation with each other in the 3D interiors
The interior 3D minimap is back
Interior 3D navigation is now much more flexible (less getting stuck on things when moving yourself, and no more walking back on yourself when using auto-walk)
The game is now 33% wider (4:3 aspect ratio instead of 1:1 - 160x60 characters over the old 120x60)
Added an experimental ASCII 7-bit 3D render mode (does not affect any 2D interfaces or backgrounds)
Improved the tracking controls to show what's being tracked clearer
Improved the aurora effect when flying around in system view
Plasnon cannons can now target nearby tytopops
Negative crew conditions now flash red in the crew quarters
Added dedicated context messages within MazeBase
Removed being able to buy raw plasnon
Made the communications interference more interferey
Zapping space stations or salvage yards now incurs a fine
Made the Banko interface buttons clearer
Pirates now turn up when downgrading a sun to a black hole
Tweaked a few 3D environments
Tweaked a few 2D interfaces
Bugs fixed in this version
Fixed escape not working in lots of interfaces
Fixed background bleeding through character edges in 3D
Fixed gas giants not containing any plasnon
Fixed larger transactions taking ages to count your chits
Fixed the title planet being off centre
Fixed crash when navigating around a shopping centre on Greemus Prime
Fixed being able to make duplicate Greemuses by destroying the ship
