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Update #3 is now live!

Hello everyone,

We are happy to let you know that update #3 (v0.9.0) is now live!

Improvements

  • Virtual keyboard was added for gamepad text input.
  • World generation is now interleaved into separate frames to avoid GPU hangs and issues with 2GB VRAM graphics cards.
  • Optimized SDF generator + particle system memory usage.
  • Added game startup notification dialogs for AMD graphics cards or drivers with known issues.
  • Added new motion blur strength slider to video settings.
  • Dialog navigation with the gamepad was improved.
  • Improved some of the UI element to support high resolutions.
  • Changed default keyboard bindings of the sandbox mode from Y to O.

Bug fixes

  • Fluid is now killed when it hit plane underneath the terrain in user-created chapters.
  • World sweep issue is now fixed. This problem caused editing camera to go through the environment and cause screen flickering.
  • Fixed some of the tutorial button hint icons when using a gamepad.
  • Fixed default book description text (new book dialog).
  • Fixed 'Stampede' chapter hint message from 'stars' to 'stairs.'
  • Fixed in-game HUD update when testing chapter in the editor. HUD is now updated properly based on user configurations.

Previous update notes

Update #1
Update #2
Holiday update

Roadmap

https://trello.com/b/AQu1s6Fp/claybook-roadmap

Join in the conversation and let us know what would you like to see in the Claybook.

http://steamcommunity.com/app/661920/discussions/

Until next time,
Claybook team