Hello everyone,
We are happy to let you know that update #3 (v0.9.0) is now live!
Improvements
- Virtual keyboard was added for gamepad text input.
- World generation is now interleaved into separate frames to avoid GPU hangs and issues with 2GB VRAM graphics cards.
- Optimized SDF generator + particle system memory usage.
- Added game startup notification dialogs for AMD graphics cards or drivers with known issues.
- Added new motion blur strength slider to video settings.
- Dialog navigation with the gamepad was improved.
- Improved some of the UI element to support high resolutions.
- Changed default keyboard bindings of the sandbox mode from Y to O.
Bug fixes
- Fluid is now killed when it hit plane underneath the terrain in user-created chapters.
- World sweep issue is now fixed. This problem caused editing camera to go through the environment and cause screen flickering.
- Fixed some of the tutorial button hint icons when using a gamepad.
- Fixed default book description text (new book dialog).
- Fixed 'Stampede' chapter hint message from 'stars' to 'stairs.'
- Fixed in-game HUD update when testing chapter in the editor. HUD is now updated properly based on user configurations.
Previous update notes
Update #1
Update #2
Holiday update
Roadmap
https://trello.com/b/AQu1s6Fp/claybook-roadmap
Join in the conversation and let us know what would you like to see in the Claybook.
http://steamcommunity.com/app/661920/discussions/
Until next time,
Claybook team