Source: Steam Community (opens in a new tab)
This patch introducing ADriver for looting Air Supply Boxes and ADrone Mode to evade stucks, together with overall updates to the terrains addressing global early testers feedbacks

- Polishing of the all the game tracks to make smoother off-road terrains, where is too extreme for racings, where car can be stuck and it can slows too much speed, which is by response of many early testers one of the crucial parts; so every map is inspected for such issues; as well rechecked for the many other necessary setups to be fully and perfectly playable at EA;
- Putting in HUD current and the total number of checkpoints, so the player can know about overall progress;
- Introducing 'ADriver Mode' - the player is able to get out of the car ("pressing right shoulder") and to loot air supply boxes around the track, in limited time and a limited amount of getting of the car. Time for all cars are slowed to 30%, so the player has a chance (if has skills) to get out, loot boxes and get back to win the race;
- Introducing 'ADrone Mode' - when player stucks in some situation, like other car crashed to his, or he turn over while jumping over the hill; the player can get to ADrone Mode by pressing left shoulder button. He has limited time and number of ADrones, so he can navigate to a safe position and bring car there (Autopilot will bring cars to Adrone coordinates). There is initially 3 ADrones (Sporty, Tech, Military) in Adriver/Adrone menu to be selected and each with different stats, like speeds, acceleration, damage etc.;