performance improvement is available from the BETAS tab on games properties in library (right click game name in games list, select properties) in the unity2017 branch
frame rate up up to around 20 % due to:
- update of game engine to yesterday fresh released Unity 2017 and using C# 6 compiler
- utilizing of deferred rendering
- separating leaf wobbling from tree wobbling and reducing distance within leafs wobble
known issues:
- b shadow flickering under some lighting orientation, particularly at the start
- changing landscape size after returning from moon lets the cpu run around full throttle
- moon shown through sun
changes:
"m" orientation change different now, 1 second longer
features:
dust around half distance to moon
