Hey there !
Today I rolled out a new Chromatic update after all this time.
It's mostly constituted of balance changes to make make the game more even for the player and to address some problems.
Balance changes
- Buffed Healer HP by 10%
- Buffed Healer recover by 10%
- Buffed enemy's regular plasma projectile damage by 16%
- Tweaked final boss Offensive phase to make it more fair
- Increased signficantly points for destroying final boss crystals (offensive and defensive)
- Nerfed final boss HP by 16%
- Buffed player laser dps from 465 to 480
- Slightly more Health packs will appear
Additions
- Splash screen overhaul !
Bug fixes
- Fixed and optimized comet VFX (less lag)
- Fixed a bug where all Security devices (laser) would go off-screen (oops !)