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Aetherspace v 1.3.3 - Platform update and a few bug squished

- Fixed a bug that caused enemy ships to perform an Immelman entering the battle... thus exiting the battle right away.
- Tweaked the code for the Ion Pulser. This should fix an issue where it ended up affecting its own user.
- Updated the engine to the latest Unity version. Shouldn't change anything, but it had to be done.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 2102357 · public branch

    Steam updated · First observed