- Fixed a bug that caused enemy ships to perform an Immelman entering the battle... thus exiting the battle right away.
- Tweaked the code for the Ion Pulser. This should fix an issue where it ended up affecting its own user.
- Updated the engine to the latest Unity version. Shouldn't change anything, but it had to be done.
- News and updates
- Aetherspace
- Aetherspace v 1.3.3 - Platform update and a few bug squished
Aetherspace v 1.3.3 - Platform update and a few bug squished
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 2102357 · public branch
Steam updated · First observed