Update 1.077 released:
IA IMPROVEMENTS:
- IA Improvementes - employees: Added configurable "auto-rest option" in "STAFF MENU". Now your employees will rest automatically when they reach the highest level of fatigue, but you will can set the fatigue level from which employees will automatically rest.
- IA Improvements - customers: better search of "wc free" and fewer complaints about occupied toilets.
- IA Improvements - customers: better search of "cash register": First, we look for a cash register free. If only there are occupied cash registers, the previous game version was searched randomly. Now, game search for the busy cash register with fewer people waiting in your queue.
- IA Improvements - DELIVERY SYSTEM: now, delivery companies will process first the orders with the longest waiting time.
- IA Improvements - DELIVERY SYSTEM: when you have 2 or more storages in same floor, parcels will be dropped into a storage free and most close to final destination. If you haven't storages in same floor, parcels will be dropped into a storage free most close to final floor destination.
- IA Improvements - DELIVERY SYSTEM: Now deliveries workers will always update the actual storage when they arrive to avoid errors when you move a storage.
SHELF MENU IMPROVEMENTS:
- Added a customizable "minimum refilling level" (default is 80%): Under this minimum level your "stock clerks" will request new products to fill the shelf.
- The list of products that currently contains the shelf is shown!.
FIXED BUGS:
- Fixed bug: in cash register queues, some customers left the building on the far right.
- Fixed bug: flies in dirty bathrooms with movement around the toilet
- Fixed bug: stuck level notification after loading (this happened when this notification is closed manually)
- Fixed bug: questionmarks can not be clicked (this happened when 2 questionmarks appear in the same frame)
- Fixed bug: no cost money when place a floor/wall above a same one already placed (same model and color).
- Fixed bug: "played days achievement" now works! (play 3 diferent days and check it!)
- Fixed bug: sometimes storage area is emtpy and deliveries stop telling they not find any space (this ocours when you move an storage self).
- Fixed bug: some blocks of the building could not be destroyed.
We continue working!!!
Best regards!