v1.1.54.5 brings us custom sounds.
Sounds can be imported by renaming the package.nw file to package.zip
placing the files inside the zip and renaming it back to package.nw.
To be able to play sounds you need the sounds you want to be able to play in both .ogg and m4a format.
Sounds that match the same name as main commands inside the zip will be played when the sound is successful, for example...
open.ogg
open.m4a
close.ogg
close.m4a
wear.ogg
wear.m4a
take.ogg
take.m4a
if the command is successful it will play the sound.
To play a custom sound you can also use scripting to play a sound. This could also be placed inside a .verbose script file. If the sound is not found it won't play it.
e.g.
gate.if unlocked play sound metalgate
You can also place them within a folder inside the zip.
Then you would just need to include the folder name in front
e.g.
gate.if unlocked play sound fx\metalgate
~ Liam
