Hey everyone!
Here's a new update for Geneticognito. Changelog below.
Changelog:
-Fixed bug where the volume settings where automatically set to 0 when first launching the game... Hopefully. Let me know if this bug persists.
-Made several enemy projectiles more noticable, particularily in a few of the boss fights.
-Made some SFX pitch difference more noticable in the final boss fight, since the player relies on it for some attacks.
-Reduced a few more lights. Might help performance a bit.
-Player projectiles now travel a bit further off-screen before disappearing.
-Made some of the secrets in the game a little bit more "suspicious".
-Felix