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Update coming Dec 20

The development of our next update is going well and we set the release date to December 20. Here is a brief overview of what is about to come:

As stated in the initial announcement the update primarily focuses on performance and visual quality. There are also some smaller changes and additions, which will be published with the changelog on release day.

Performance

The game engine has been upgraded to a newer version. We also adjusted the games rendering and optimized huge parts of the coding for better performance. This significantly increases the average fps for most systems. The reworked preloading should shut down lags during gameplay.

Enhanced Quality Settings

The following options will be adjustable within the settings menu:

Resolution, Screen Mode, V-Sync, Anti-Aliasing, Ambient Occlusion, Water Quality, Texture Quality, Shadow Quality, View Distance, Coral Density, Decorative Fishes.

Visual Quality

For this update all structures, stations, tools and items have been remodeled and come with all new high-resolution textures. The game’s light and render settings have been completely reworked to look more realistic and to add more visual variety at different times of the day or night.

Also, there will be a little Christmas surprise ;)

! Please be aware that due to the changes in coding this update won’t be compatible with older savegames !

Find more info and insights on twitter.