
Hey there!
It took some time, but here it is! Take a deep breath and dive into Bermuda - Lost Survival’s all new underwater experience. This update ends what we consider the technical alpha phase, meaning all prototyping leftovers and placeholder assets are gone. The game is fully set up technically and from now on development will fully focus on game mechanics, balancing and extending content.
What’s in the update?

Reworked underwater scenery:
- The new terrain features bigger reefs, which increase the playable area and add tunnels, caves and trenches to the game.
- Reworked models, high-res textures and new vegetation shaders bring the scenery to life and add more visual depth.
- Find points of interest and explore unique shipwrecks.

New shark AI and wildlife behavior:
- Sharks now explore the reef, patrol their territory, get hungry and hunt for fish, they observe your behavior and can steal fish you just killed.
- The tiger shark has been added to the game. Tiger sharks can become aggressive depending on the time of day and their hunger. They will act differently in various situations and depending on your actions.
- Fish schools react to nearby predators. Watch their behavior to foresee hungry sharks in the area.

Navigation mechanics:
- A new tool, the compass can be found in a treasure hunt. It will help you to determine your position, to find points of interest, sunken treasures or locations you marked with a buoy.
- Build and use the map table to navigate between reefs. Explore new reefs and unlock detailed maps of areas you discovered. Positions marked on the map will automatically show up on you compass UI.
- Place and name buoys, that will then show up on you compass UI and on the reefs detail map.

Treasures, Loot, Artifacts:
- Points of interest and unique shipwrecks now contain treasure chests.
- Find, collect and use different types of artifacts.
- Sunken cargo, such as wooden boxes, containers or plastic bags now have a chance to randomly contain various resources or items.

Additions/changes:
- Added new material: Plastic
- Added new material: Clay
- Added new tool: Compass
- Added new artifact: Bounty Knife
- Added new item: Bottle of Rum
- Added new station: Map Table
- Added multiple new artifact maps
- Added seamines to the game
- Added new swim animations
- Added multiple new sound fx
- Changed the functionality of torches
- Increased sanity drain over time
- Various balancing and recipes changes
- Seaweed no longer depletes

Please report any bugs or issues you might experience after this update. We highly encourage you to feedback on the new content and things you want to see in future updates.
Best,
NIGHTBOX