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Patch 3 is up!

Hey all thanks for the continuing support. We have some exciting changes in this patch. Check out the notes below.

Fixes:

Quests will no longer turn themselves in

Serialized a number of game processes

Item affixes now properly stack

Beetles in the intro level no longer deal 0 damage

Fog of war will now correctly save and load

Tweaks:

Increased mob hp scaling

Made changes to the quest system

Changed the size and coloration of the item tooltips

Mobs placement and aggro ranges have been changed

Increased melee viability

Updates to the audio clips

The game will now pause when you open a quest window

Chains and lifesteal will no longer throw null references

Toggle-able skills will now correctly reserve psychic

Features:

Added cutscenes to give players more of the story background and context

Updated the UI dialog pane

Added more icons for the buff system

Put in 5 armor sets with unique effects

Destructibles added to all of the levels

Camera zoom and elastic camera panning are now enabled

Added a slight screen shake on critical hit