Deadly Escape v1.0.13 is now online!
BugFixes/Improvements
- The player will not get stuck anymore after repeatedly pressing the spawn door button when the door is already open.
- The generator will now activate even if you close the dialogue before it fully opens.
- Fixed some undead that were not attacking the player.
- Fixed some instances where "shoot barrel" was randomly appearing.
- The player will not turn towards the hatches and escape(without "moonwalk").
- The undead coming out of the bottom left hatch will not moonwalk anymore during the cutscene.
- Fixed the description of the key cards and fuses.
- After the game is over, the cursor will now show on the screen.
- When accessed via the pause menu, the fullscreen option will now reflect what the player set via the main menu.
- The achievements are now online.
- Fixed the collision area of some props.
- Arranged several graphic layers that had an incorrect order.
- The boss will not get stuck anymore in the bottom left corner.
- Fixed some instances where the help and dialogues overlapped each other.
- Fixed a bug where the guards NPC kept shooting after the undead were already dead(no pun intended).
- Targeting Fixes, after shooting an exploding barrel, the target will now position over the closest undead.
In development
- Chapter2
- Leaderboards.
- More bug fixes.
Words from the devs
- We still have a lot of bugs to fix, thank you for your patience!
- If you liked the game, support us with your review! this way we will be able to bring you as many chapters as possible!
- Have you played Endless Horde? check it out if you have the chance. It is a minigame but it ties to the story. Can you guess how? One of the leftover notes gives you a hint.
- Join our new group! Once we gather enough members we'll give away cool stuff. Join us!
And as always, thanks for your support!