Join us on Discord for public playtests Friday at 3pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
Unfortunately, I didn't have much time to work recently so this week's update is small.
Some balance concerns have been addressed. Mines are frequently being used in ramming attacks where gatling guns should be most effective. Their damage scaling time has been lengthened to weaken this strategy. Missile turn rates have also been reduced as after a hotfix they were turning much harder than intended.
1.5.8.1
Minor Features
- Player glow will blink when low health.
- Mines start their damage ramping 10 seconds later. Ramping previously started immediately and took 10 seconds.
- Reduced turn speed of missiles. Missiles were previously buffed as a side effect of a hotfix.
- The blue wizard hat and blue wolf pelt will appear red and orange respectively when worn by red team.
Bug Fixes
- The crouch bind did not appear in the keybind options.
