The final chapter of the Spookening arrives this update adding a new themed weapon as a reward for dealing the finishing blow to the Glass Demon. The shard silo and shard cannon turret are an experimental paired weapon system. The shard silos function similarly to pigeon missiles however instead of seeking the furthest ship's engines the shard silos seek shards fired from allied ship's shard cannons. Shards fired from shard cannons deal minor damage but embed themselves into the target like a harpoon.

The new shard weaponry is likely the most complex ship weapon in Airmen so far. The weapon will likely under-perform pigeon missiles in a damage contest but offers many unique strategies. The shard silos can be mounted horizontally and their projectiles are more easily boarded. Additionally, while the shard turret has far shorter range than the shard silos, a separate ship can fire the designating shot allowing a slower ship equipped with shard silos to stay on target.

Remember that each impaled shard can be destroyed by damage like a harpoon. The designating shot can be destroyed by the target's crew or your own shard silos scoring accurate hits. Shard turrets are also stuck with whatever shard placement they end up with as shards can only be destroyed by damage and cannot be cleared from the turret like a harpoon.
1.19.12
Major Features
- Added shard cannon turrets and silos.
Minor Features
- Added some new cliffs between Stone Pillar Garden and Sunken Grove.
Bug Fixes
- Fixed turreted gatling guns firing slowly at long range.
