High firerate weapons get attention this week adding the Bunker Cannon Type II and overhauling the gatling cannon. The Type II fires long range shots akin to the Type I but trades an explosive AoE for rapid fire. The Type II shares the shape and stats of the original so it can easily be swapped to on any ship already fitted for Type I.

The gatling overhaul this update aims to remove what makes the weapon specialized and challenging to use in exchange for power. The new gatling now matches the range of the blast cannon and no longer uses the magazine mechanic. While its range may be extended, the gatling is still a close quarters weapon and suffers faster and harder damage drop off as range increases when compared to other weapons. Additionally, the visual effects of the weapon have been updated to better match existing assets.

Major Features
- Added the bunker cannon type II.
Minor Features
- Overhauled the gatling cannon.
- Added unique firing audio for the bunker cannon type I.
- Added random pitch variation to some ship weapon firing sounds.
- Changing difficulty will reset research and quest progress and the stockpile.
- Added 3 achievements for completing all research on different difficulties. These achievements are not awarded retroactively and you must reset your progress and unlock each research again to complete them.
Bug Fixes
- Fixed bunker cannon side connection points being incorrectly configured on the surface mount variant.
- Fixed the bunker cannon using an incorrect amount of pressure.
- Fixed a bug where the "You Died" message did not appear if your original homeship was completely destroyed.
