Mech legs arrive this update to round out the selection of land-based propulsion systems. Mech legs are a medium-speed high-mobility movement component that should comfortably fit on light landships in a way the spider legs could not. Mech legs are unlocked alongside their spidery counterparts as part of the "Pressure Actuation" research.

This week's update also opens up a new axis of customization allowing airmen to choose from one of three wood colors that applies to their ships and airman cosmetics. Each currently available wood color is rather mundane so you can choose from any of the three with no requirements.

Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
1.19.0
Major Features
- Added the mech leg.
Minor Features
- Improved ship leg turning to drift less when there is no input.
- Added two cosmetic options for ship wood color.
- Added two new cosmetics and challenges related to transmutation loops.
Bug Fixes
- Fixed the box balloon tall begin placeable within itself.
- Fixed the spyglass not making sound on a hit.
- Fixed right clicking while zoomed with a spyglass expanding the crosshair.
