
Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
This weak's update brings a big quality of life and accessibility change to expedition: if you lose connection to the server for any reason, the game will automatically and seamlessly launch a solo expedition. The intention of this feature is to lessen the frustration and penalties of an insufficient connection to the server. This feature is very complex and comes along with all of the issues solo expedition is still hiding and likely more. If you end up using the automatic rehosting while playing please check in to let me know if it worked for you.

Automatic rehosting required most of this week's development time, but you'll also notice some small improvements to the terrain shader. Subtle grass, rock, and sand texturing has been added and the blending texture improved. If you find these improvements to cost you too much performance, you can switch to the old terrain shader in the settings menu.
Next update marks the beginning of this year's Spookening. Ready your scariest ship and creepiest crew to unlock spooky new cosmetics!
1.11.5
Major Features
- When server connection is lost during an online expedition, an offline expedition will start seamlessly.
Minor Features
- Updated the terrain shader. You can choose quality levels in the hangar settings menu.
- Updated trees and added wind effects to them in expedition.
Bug Fixes
- Fixed cargo ships sometimes spawning with a bounty and not shooting back.
- Fixed harvest and delivery contracts not distributing their resource reward.
