Three new land regions appear on the new map this week: a barren desert loaded with synthesizers, a grassy plain with patches of trees, and a rocky overlook spotted with buttes. These regions have less detail to them than the original two for now in an effort to quickly scale up the amount of playable space.

If you spend some time exploring the new map you may notice a lonely airman hanging out at one of the many henges. In the future, these henges will function not only as delivery drop off points, but mini contract hubs, expedition starting points, and extraction points. The new map should make it far simpler to always be traveling towards the next thing to do instead of splitting your time with a return journey.

Additionally the henges will serve as the base points for the upcoming redeployment system. Even if the new map is denser than the old one it doesn't change fact that exciting things can be happening on the other side of it. Installations, for example, are only in one place. Land vehicles would be at the mercy of chance hoping one spawns nearby. You will be able to end your expedition from any redployment point and immediately start a new one after selecting a new region to spawn in.

Major Features
- Added three new regions to the new map.
Minor Features
- Added the smuggler's den as a spawn point and extraction providing fort to the new map.
- Walker legs will invert ascend/descend controls for back legs when a tilt module is enabled.
Bug Fixes
- Fixed sideways rudders applying no force.
- Fixed player names sometimes appearing blank.
