
Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
Each new expedition challenge added this update is paired with a matching cosmetic. Cosmetics added in the future will be tied to similar expedition related challenges.
The expedition exploration features added this update lay the groundwork for an interactive map in the future. For now you can increase your exploration progress so your map will be complete when it is added to the game.
1.9.8
Major Features
- Added 17 new cosmetics and challenges related to expedition mode.
- Arriving at an island will create a HUD popup and list all discovered resources at the island and "?????" for undiscovered resources.
- Mining a resource on an island for the first time creates a HUD popup. Returning to the island later will show that resource as a potential spawn.
Minor Features
- When your ship spawns in expedition mode it will always be in the jet stream and angled down its length.
- Reduced the bonus thrust provided by sails so heavier ships require more to reach max bonus thrust.
- Added headers to the challenges menu.
- Turrets consider weapon count in addition to distance and max pressure when selecting a ship to target.
- Increased the speed of airship sync.
Bug Fixes
- Fixed a bug where player bounties were reduced if above the bounty cap for the bounty acquiring action.
- Fixed the expedition post game window being too small when only a single resource column is displayed.
- Fixed the expedition post game window displaying the previous successful run's gold values if the most recent run was abandoned.
