This update massively revamps siege mode, introducing additional waves of enemies after the first batch is eliminated. A new button has been added to the server browser scene to bring the player one click from starting a solo siege.
1.3.0
Major Features
- All new siege mode with multiple waves and fresh new airships and forts. Leave all enemy airships pressureless to advance to the next wave.
- Siege: Repair Route Raid. Commandeer a floating airship repair station and intercept wrecked airships returning for repair on Cauldron. 3 waves.
- Siege: Wanted Well. Hijack a helium well and crush the cargo ships arriving for pickup on Ridgeline. 4 waves.
Minor Features
- All AI airships have been upgraded or replaced. Needle replaces Exam and Angler replaces Dune.
- AI better stay above terrain and avoid nearby airships.
- The red team captain button is hidden in siege mode.
- A solo/co-op lobby of siege can be started in one click from the server browser. The player will automatically captain if they enter with a ship. This match will not appear in the server browser and ports must still be forwarded for others to join.
Bug Fixes
- AI turrets would not fire when upside down and aiming on the edge of their FOV.
- AI turrets targeted too high or too low above their target.
- AI longneck and twin cannons aimed to compensate for projectile drop they did not have.
