
Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
Expedition mode has opened lots of opportunity for watercraft. They are no longer forced to maneuver in tight corridors between landmasses or support a team of flying ships. This has made watercraft effective combatants but their speeds have been massively larger than airships of similar firepower. Their speeds are being adjusted down to be comparable to airships of the same mass, just slightly faster.
1.9.10
Major Features
- Reworked buoyancy.
- Massively reduced stutter caused by spawning airships.
Minor Features
- Added a new pontoon with a flat armor surface.
Buoyancy Changes
- Buoyant forces will be snapped to centerlines if applied close to them.
- Buoyancy forces are shifted away from center of mass to make building top-heavy boats easier.
- Buoyant forces are applied 1 meter higher to make building bottom heavy boats easier.
- Ships have a minimum drag based on mass so under-lift ships will not be significantly faster.
- Buoyancy no longer factors into the drag equation so adding buoyancy-only parts will not reduce air speed.
- Reduced buoyancy provided by balloons by 2/3.
Bug Fixes
- Fixed missing cargo popups appearing for delivery points with enemy ships in them.
- Fixed inverted adjustable cannons rotating opposite non inverted turrets when grouped together.
