
Enemy installations arrive at the archipelago this update. Installations are a new way to encounter enemy AI in larger numbers than ever. Installations are groupings of up to 7 forts, outposts, or airships that spawn across the map randomly. The difficulty and rewards for defeating installations rise based on the mass of ships allied to the ship that spawns it. Rewards for defeating an installation can be claimed from resources caches marked in your HUD and are distributed to all allied teams.

1.12.9
Major Features
- Added enemy installations. Installations spawn across the archipelago and feature a group of forts, outposts, and airships. Installations also spawn resource caches that unlock when all installation ships are defeated. Harder installations with higher rewards spawn for higher amounts of allied ship mass.
Minor Features
- Mousing over map markers will display relevant text at the bottom of the map such as island names or contract fort names.
- Shrunk and enlarged some island map markers for better clarity.
Bug Fixes
- Fixed Mechalodon drones intended to target players never deploying.
- Fixed drone bays not deploying drones until their target changes if their only deployed drone is destroyed.
- Fixed player firearms doing critical damage to some parts in some locations. Notably this includes the Mechaldon drone.
- Fixed siege ships not syncing their bounty when spawned.
- Fixed some siege fort parts spawning discolored and infinitely repairable.
- Fixed sometimes failing to load into a siege in solo expedition.
- Fixed the player's fort disappearing when transitioning to a solo expedition.
- Fixed the visual spark effect of planting a boarding charge.
- Fixed jittering of the firearm part hit spark effect.
- Fixed sometimes spawning off the map when you have a fort already present or are bringing a fort.
