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This update adds a fresh new activity to Expedition Mode: Sieges. Sieges pit your ship and a commandeered fort against three waves of enemy airships.
Sieges can be started by activating the large antennae found aboard special sieges ships. A storm will form above the ship and a wave of enemies will attack. When all of the enemies are defeated a reward will be sent to the stockpiles of the crew that started the wave and a new wave can be started. The storm will fade when all waves are completed or the fort is defeated.
1.9.13
Major Features
- Added sieges to expedition mode. Sieges can be started from friendly forts that spawn across the archipelago. Once the siege is started a storm will form around the fort until all three waves are completed or the siege is failed. There is only ever one active available siege on the map at a time. There are five unique sieges to complete each with their own fort and waves.
Minor Features
- Improved the AI's ability to dodge terrain.
- AI will reverse if they get stuck on terrain.
- Forward/reverse props will all spin at low speed when point turning so you don't move forward/reverse while point turning.
Bug Fixes
- Fixed a bug allowing ballasts to work when a ship had no pressure.
- Fixed a bug preventing AI gatling guns from firing at full speed.
- Fixed AI airships deciding not to run away when defeated.
