
Airmen 1.11.7 expands the visual variety of the Archipelago by adding weather that changes over time. Six new weathers have been added to expand on the current two (rain and clear) including heavy rain, overcast, light fog, heavy fog, snow, and heavy snow.

Alongside dynamic weather, a new frankensiege has been added. All ships are unholy combinations of existing AI airships built by community member Storbmaw. You can find the new siege on Copse.
Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
1.11.7
Major Features
- Added dynamic weather to expedition. New weather types include heavy rain, overcast, fog, light snow and heavy snow. The weather will change randomly during the day and is configured for the selected weather type to be active for one in-game day on average.
Minor Features
- Added a new siege to Copse featuring ships built by Storbmaw.
- AI turrets will manage their heat levels to be more accurate when targeting a distant enemy.
- Replaced the part filter with a search bar.
- Improved performance of cell transitioning.
- The siege storm is now heavy rain instead of the original light rain. Entering the siege storm will override the current weather conditions.
Bug Fixes
- Fixed a bug that permanently hid the cursor if the player is kicked from a game in certain HUD states.
- Fixed a bug that could lock the player in chat controls while also hiding chat.
- Fixed performance spike caused by the objective complete popup in the HUD.
- Fixed a bug that allowed autohammers to repair themselves.
