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Airmen update 1.8.1 brings an all new firearm: the lever action. The lever action fills the gap between the revolver and the carbine. The lever action fires slightly faster the the carbine at the cost of reduced headshot damage, so much so that the lever action cannot score a one-shot headshot. The magazine is large but bullets must be loaded individually. Finally, moving inaccuracy is greatly reduced compared to the carbine.
1.8.1
Major Features
- Added a lever action rifle. The lever action rifle fires faster than the carbine, does the same damage, but deals greatly reduced headshot damage.
Minor Features
- Very widely placed props will not apply additional torque. Limit begins at 5 unit offset. Heavy ships naturally take advantage of this and were pivoting much faster than light ships.
- Added a new steering wheel option that allows for continuous adjustment of controls.
- Increased boarding charge percent hp damage to 55% from 35%.
- Ships can only have 3 control stations.
- Added chat messages that inform players why their ships fail verification in the lobby.
- The revolver starts to reload if you cock the hammer with an empty magazine.
- Updated the carbine animations to take up more of the screen.
- Updated the carbine inventory icon to be clearly distinguishable from the lever action.
Bug Fixes
- Fixed a bug where harpoons fired erratically after hitting a moving ship.
