Hey Survivors! It's time again for a weekly dev update!
New Location - The Asylum
We've just recently wrapped up work on creating the new location - The Asylum. In the Cure campaign scenario, you'll venture deep into the asylum as you seek cover from the growing undead threat. What appears to be a potential safe haven quickly turns deadly as you find it overrun with the monsters. With the entranceway destroyed, you'll need to keep pushing deeper into the complex in hope of repairing the elevator... but will it bring safety?
This location also comes packed with it's own Onslaught and Experiments variants. Onslaught is fairly self explanatory at this point, but the experiments scenario gets interesting.
In "Ephemeral", the Experiments scenario, you'll face invisible threats. Your mission? Simple. Reach the Evac Zone alive. No puzzles, just a straightforward battle with foes you can't see. In addition, supplies will be very tight. You'll need to kill enemies to recover new supplies. So efficiently eliminating foes is key to surviving.
This content will be releasing soon, but we do not have a firm ETA yet. We're currently doing final testing and expect it to likely become available in the next week or so.
So what else has been happening?
With the Asylum build, we're now moving forward on other new locations. The City continues to be in development and it's our most complicated location yet. We're still not ready to share anything just yet, but stay tuned. In addition, we're beginning work on another new location as well. Expect some screenshots in the coming weeks showing off these new areas!
And that's about it on the development front. We're very excited for folks to play the asylum, so stay tuned for the new patch dropping sometime in the next week! Good luck and keep surviving!
