
New Additions:
- Added simple access management system for doors (useful for groups)
- Added region spawning
- Toggle crouch is now an option
- Added simple ingredients quick craft system
- Added animal footstep impact system (particle only)
- Fur System enabled again (to be added later)
- Preparing datastructures and replication for the tribe system #1

New Regions (Birch and Pine Forests):
- Added/expanded new regions
- Added farmable rock nodes and mud nodes to new region
- Added berries bushes to new region
- Added audio volumes to new region
- Added AI to new region (deer, saber, mammoth)
- Added new farm bush for forests
Fixes/Edits:
- Optimization of more prop textures
- Optimization of over 900 UI Textures
- Craftable Props texture Optimization
- Brightness and gamma are now working in free cam as well
- Forest Grass Type spawner adjustments
- Level Design changes, Procedural forest added and grass spawner changes.
- Nighttime Multiplier from 12 to 14
- Breaking chests without the upgrade tool now drops the items that were containing on the ground
- On the respawn screen, a bed is automatically selected if there's one
- Spawn text now spawn at random location / spawn in bed dynamically set based on bed is selected or not
- Moved Suicide button so it's not that easy to press by mistake
- Fixed Dagger now being able to farm animals
- Slight Arrow damage increase
- You can no longer bind the same key to two different actions
- Birch Updates
- Material Updates to Forest Rocks
- Lighting system overhaul
- F1 no longer deactivated after death and playerlist now show ping too
- Update to rock master material, snow, sand and moss layer can now be tiled.
- Tweaked Arrows gravity and velocity
- WIP Build 0.2 on HUD
- Increased torch radius
- Edited Fuel Timer (increased)
- Reduced Rope cost for palisade
- Mace now uses cordage instead of rope for craft
- More item related updates
- Updated Blocking volumes for next opened region
- Nameplate Update (font and size)
- Updated LODs for animals (enable lods further away, since animals are very low-poly)
- Painted with procedural missing birch spot
- Increased birds SFX volume a little
- Melt time for liquid mud and rawhide from 15 seconds to 20 seconds increased
- 5 instead of 10 stones needed to craft campfire
- Increased clay cost for foundation from 15 to 20
- Backpacks use cordage instead of rope now
- Increased speed of animals
Tutorial Section:
- How to play fix allowing new lines
- Initial "How to play" data
- How to play ui fix and proper ui sizing
- Added a prompt about the "How to play" section on the top left
- Added the basic movement to the "How to play" section
b]Patreon:
https://www.patreon.com/mountainwheelgames
Discord:
https://discord.gg/4HBXU7k
Social Media Links:
SR Website: https://stoneragegame.com/
Twitter: https://twitter.com/mountainwheel
Instagram: https://www.instagram.com/stone.rage/
Facebook: https://www.facebook.com/StoneRage/
YouTube: https://www.youtube.com/user/MountainwheelGames
Twitch: https://www.twitch.tv/stone_rage/
All the best,
Thank you for all your support and love!
Marco Muellner, Project Lead Stone Rage
