Yes, it's time for another beta update!

"Right, but what's in it?" you're thinking. Well let me tell you:
Gameplay Fixes:
- You - No fall damage if you are about to land on an Awning (Tower Base)
- You - Easier to get out of shallow holes (ie. Deep Buttons etc) especially while carrying items
- You - Overview camera has longer delay before zooming in 15 secs vs 3 secs
- You - Changes to collision response, to fix issues when standing on physical objects. (Fixes issues in Big Box Tower + Final Stage)
- You - Camera tracking during oil slide fixed.
- Gear Panel - Doesn't change state until gear insertion animation is complete
- Deep Button - Fix for collision cutter not matching model
- Doors - Fix for animation issues when quickly activating/deactivating
- Umbrella - Fix for funny issue when falling out of level
Editor Fixes:
- Improved mouse input in editor!
UI Fixes:
- Added scroll bar to windows + hover mouse at top/bottom to scroll
- Fixed text wrapping
Audio Fixes:
- Fix for lowpass filter being applied just after rope intro sequence.
Rendering Fixes:
- You - Fix for hand animation jazz when in air
- Clouds - Minor tweaks
Level Fixes:
- Upside Down - Fix for wire being on by default
- Big Box Tower - Fix for getting stuck between chimneys
- Scooter Gate - Fix for doors opening from outside
- Oil Slide - Improved return path
As always, keep sending feedback via the questionaire or by email to [email protected] - We love nice feedback, but well explained negative feedback is even better!
Have a great weekend!