Developer postOriginal post (opens in a new tab)

Patch Notes: Animallica Alpha 2.8

Hello everyone! Happy Holidays!

Animallica Alpha v 2.8 is live!

Patch Notes:

  • All the mutant spawners and spawns were replaced;
  • A flame thrower is now required to remove the mutant nests/contamination sites;
  • Peaceful mode without any mutants or mutant spawners was added (only available when starting a new game);
  • A new animal was added: Merino Sheep;
  • A new surprise animal was added;
  • Over a dozen of new mobs were added;
  • Inventory was expanded with 30 slots;
  • A Christmas Tree and gifts were added in Arpashi. We apologize for the delay, the update took longer than we expected;
  • Most of the structures now remove the grass underneath when placed;
  • New destroyable barrels with random loot inside were added;
  • Dorado, Cultsberg and Highrose were updated;
  • Combat was slightly improved;

    Notes:

  • Flamethrowers can be found in the starting facility and Land Base bunker or bought from Corpse Harbor Trader;
  • A "tool" for removing grass without placing an actual structure can be bought from Corpse Harbor;
  • The mobs in Land Base should only attack the player and ignore any animals you might have there;
  • Purple-black slime should not be found in the game anymore and we will update the Mad Man trader soon;
  • More spawners will be added in the next updates;

    HOTFIX v2.8a:

  • Fixed bug with containers that have animations

    HOTFIX v2.8b:

  • Fixed Flame Thrower, it can now be safely used
  • Fixed Take All button from settlements
  • Fixed rare bug caused by pressing the free placing button before the actual placement of the item
  • Added health bar (like the mining one) above the quick bar while using the flamethrower on spawners

    HOTFIX v2.8c:

  • Fixed navigation bugs in Snowridge;
  • Fixed bugged enemy spawners in Cultsberg and Akhali;
  • Temporary disabled horse follow command;
  • Several minor bugs were fixed;

    HOTFIX v2.8d:

  • Fixed a bug with floating placed objects inside buildings;
  • Fixed a bug with dead/tranquilized bodies sinking into the ground;
  • Potential fix regarding the disappearing gardening beds;
  • Footstep sounds for tamed animals were removed;

    Please remember to try an integrity check on Steam before reporting a problem or bug. Most of the time it will solve your problem.

    Thank you for your support and patience!