Hello everyone,
I've got a small update today, but it brings some important bug fixes and a few additions/adjustments. Here's what's in it:
- Head-based trackpad locomotion was added. - This can be changed in the lobby along with regular trackpad movement and a head-based 'arm swinger' option.
- There is now a small vibration to indicate when a wand is ready to fire.
- Modified 'quick-rotate' tutorial for Oculus users to make it more clear.
- Fixed match name not being the player's name and always being 'default'.
- Fixed health bar not updating correctly for enemies in multiplayer.
- Fixed enemy's sword dealing damage even after death in multiplayer.
- Fixed gas-filled enemies not going through their death animation correctly across all clients.
- Made chests much easier to open and fixed bug where players could only open chests by grabbing the lock.
- Fixed bug where the top of the chest's rotation would not properly sync across all clients.
- Fixed chest positions in the library.
- Nametags no longer give a shadow showing the word 'null'.
- Fixed a bug where potions would be seemingly floating in mid-air when a player's inventory was closed in multiplayer.
-SCORNZ
