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PATCH NOTE BETA V.0.24.3 - LEVEL EDITOR!

https://www.youtube.com/watch?v=u3U3OrGniHc

CEFORE PATCH NOTES - ALPHA V.0.24

Date: June 18th 2018

General updates:

  • Added the level editor! You can create, share, download and rate levels from steam workshop!
  • Added some objects compared to what’s in the sandbox for the level editor :
    • Modular platforms
    • Wooden planks
    • Floating islands

  • Added UI elements for the Steam workshop browser
  • Added UI elements for the community levels and level editor
  • Added 3D level editor thematic assets to the menu

Bug fixes:

  • Fixed a bug where the camera would constantly spin around if a controller was plugged in
  • Unlocalized text now shows the english version instead of : “Localized text not found”
  • Fixed a bug where finishing the last level would bring you in the sandbox
  • Can’t scale the quai anymore in the sandbox to break it
  • Fixed a bug where you couldn’t select object too close to another one in the sandbox
  • Can’t see the preview of the bin or the ball when trying to clone it anymore
  • Fixed a bug where objects on a moving platforms sometimes didn’t move with the platform
  • Sometimes a platform would never go down in the level editor
  • The camera could have a hard time to follow to the player sometimes, now fixed
  • The warpzone will now be deselected when clicking on anything else than what can be linked to it
  • A lot of code optimization obviously

Misc:

  • Levels now only give you MD the first time you complete it (including workshop levels)
  • Added sounds on some UI elements
  • Changed the way you can rotate the preview of an object
  • Removed the information panel when placing or clicking on a tool (was kind of useless)
  • No need to hold down [LMB] to place the beacon anymore

Known issues and bugs:

  • Rotating a object’s preview can make it rotate in the wrong axis
  • Hot air balloon on metal wall doesn't work at all
  • Some UI appear on top of other UI elements (confirmation canvas on top of options menu, Baro's fuel on top of loading screens...)
  • Beacon can be placed on a modular platform's track and then the modular platform can go through the beacon
  • At the end of the tutorial cutscene, the jetpack is activated
  • Landing from the jetpack at the moment you open a crate causes Baro to open it with the remote instead of the crowbar
  • Placing tools on sandbox objects than scaling them always result in weird behaviour
  • Getting an error when uploading a level to the workshop can upload empty items to the workshop on some occasion