New Upgrade: snappy hands (ability to snap, hold, climb)
New Feature: using hands to snap, hold, climb
(AI assisted movement based on inverse kinematics)
New Object: Gymnastic bar (can be used for swinging around then,
really long jumps)
New Object: Holder (you can climb on them, or swing)
New Object: Button, can control machines (only manipulators for now)
New Function: You can sell upgrades for 85% of the original cost
New Function: when you are holding box, or hanging,
arrow keys have special moves
New Feature: Achivements!! for gold medals
(more creative achievements on the way)
6 out of 12 achievements are possible to unlock right now
New ideology: Some levels now require certain upgrades, that's why I made "sell upgrade"
function. Old ideology was to make all levels playable without any upgrades,
but I had chained hands while designing some levels.
New Tutorials: New tutorials in some old levels and new levels
Bug fix: Tutorial videos in TV's are no longer stealing framerate