Hey Everyone,
Apologize for a small delay with this update, we are rewriting several systems in order to fix most of the remaining bugs. Upcoming update brings dozens of fixes and improvements, and takes care of some exploits, as well as late game balancing (like requirement water bottles for oil e.t.c). In addition, we are included some new features like updated music direction with new music that players on random during gameplay.
We expect next update by Wednesday next week. Sorry for the delay guys. And here`s a preview of what we have completed so far, for this update. I`ll update this post as more of the update is done:
Thanks for your continuous support.
Update 33 Preview:
New features and fixes
- New Ambient Music system. The game plays random ambient music except when in areas with music
- Various fixes for Ferry not working right
- Fixed Ammo bug bundle exploit
- NOVA mining effect greatly improved
- Grazer now repairs your own claim components, and damaged other player bases
- Fixed player spawning sideway inside nova, and at the wrong location
- When mining in space player now sees waypoitns to asteroids and space debree
- Fixed building bases while self hosting
- Vehicle new player planet respawn not working when moving between planets
- Nearly completed work on new player admin console (to be enabled end of June)
- Fixed art for vehicle wreck having dozen of tires in place
- Fixed various issues with melee weapons not properly damaging Oraphant
- Oraphant is now significantly tougher
- Fixed odd rotation of passengers when leaving vehicles
