Developer postOriginal post (opens in a new tab)

Patch! Autosaving, throw system fixed

Hello, dear Single Valley resident!

The patch has been delivered right to your doorstep!

- GAMEPLAY -

- Auto save location in the later Void level changed so you do not have to re-watch the dialogue cutscenes over and over if you die

- BUG FIXES -

- Fixed a bug introduced by the new

throw system where if you died while throwing, the system could break.
- Removed schoolyard autosaves that could place you in a death loop.
- Openable boxes in the Downtown levels made consistent with elsewhere in the game.
-

Hooch barrel added towards the end of the game for some extra curing action
- Collider tweak to school lockers.

- ART -

- Light removed from the house main floor and replaced with emissive textures to increase performance in that level.

- SOUND -

- Fixed the infected plant attack growl not always triggering.
- Infected plant becoming normal and becoming infected sounds added.

Join other residents in our official Discord server!

Enjoy your stay!

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 6827886 · previous branch

    Steam updated · First observed

  • Build 6848162 · public branch

    Steam updated · First observed