Hello, dear Single Valley resident!

The patch has been delivered right to your doorstep!
- GAMEPLAY -
- Auto save location in the later Void level changed so you do not have to re-watch the dialogue cutscenes over and over if you die
- BUG FIXES -
- Fixed a bug introduced by the new

throw system where if you died while throwing, the system could break.
- Removed schoolyard autosaves that could place you in a death loop.
- Openable boxes in the Downtown levels made consistent with elsewhere in the game.
-

Hooch barrel added towards the end of the game for some extra curing action
- Collider tweak to school lockers.
- ART -
- Light removed from the house main floor and replaced with emissive textures to increase performance in that level.
- SOUND -
- Fixed the infected plant attack growl not always triggering.
- Infected plant becoming normal and becoming infected sounds added.
Join other residents in our official Discord server!