Hello, dear Single Valley resident!

The patch has been delivered right to your doorstep!
- GAMEPLAY -
- Redesign of the throw mechanic for controller; aim with Analogue stick and press Trigger to throw in a certain direction.

- ⬆️ Subtle throw directional line added to show where you are aiming for mouse and controller.
-

Jack's running speed with all

shoes increased.
- Dynamic Friction increased to make Jack slide less.
- Double-tap roll removed as it was causing accidental rollings.
- If

a jar of hooch or poison is used, you get

an empty jar back.
-

Balloon clones now have shadows.
-

Balloon clones can be freed by jumping at or through them.
-

Tree clones can be freed using interact and if hit by thrown items.
- Added more

trash can lids to the latter half of the game.
- Reduced the chase scene difficulty a little again.
- Elevators in Gorge Cliffs were given consistent speed.
- Exploding rocks no longer insta-kill if you have

a trash can lid.
- Made Robotronputer a bit easier to access.
- BUG FIXES -
- Change to picking up

shoes. Picking up lower level shoes will not replace higher level shoes.
- More safety measures added to prevent the "disappearing Marilyn" issue.
- Extra safety measure: Marilyn will appear in Art Galley if you happen to lose her when following her.
- Trader giving two of each items bought instead of one fixed… sorry!
- Elevators in Gorge Cliffs puzzle logic fix.
- Vine hint no longer stops a vine grab from occurring on first try.
- UI -

🖥️ 2k and 4k resolutions added
- DIALOGUE -
- Fix for Pops being referred to as Baby Bro in the equipment inventory. It was not a meta story twist.
- Double tap roll tutorial tip removed.
Join other residents in our official Discord server!